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tweaks for Neuralizer_weak and HALO Rimworld Psychic Pulse Armory#4500

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SaltyKarl wants to merge 2 commits intoCombatExtended-Continued:Developmentfrom
SaltyKarl:Neuralizer_tweak&halo_phych-weapon-buff
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tweaks for Neuralizer_weak and HALO Rimworld Psychic Pulse Armory#4500
SaltyKarl wants to merge 2 commits intoCombatExtended-Continued:Developmentfrom
SaltyKarl:Neuralizer_tweak&halo_phych-weapon-buff

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@SaltyKarl SaltyKarl commented Mar 15, 2026

Additions

none

Changes

buff damage Neuralizer_weak to hediff rate buff hediff Neuralizer_weak and all damage amount of the halo pcychic weapons

References

none

Reasoning

they kill pawns before knocking them down

Alternatives

crank damage up without touching hediff

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors
  • (For compatibility patches) ...with and without patched mod loaded
  • Playtested a colony (specify how long)

@SaltyKarl SaltyKarl requested review from a team as code owners March 15, 2026 05:57
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23104556437.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label Mar 15, 2026
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23370178971.zip

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2 participants